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GAMES-TO-TEACH PROJECT IN THE NEWS
SPRING 2002.

As the spring moves into full bloom, The Games-to-Teach team is moving into full gear completing our 10 conceptual prototypes of games to support learning in math, science, and engineering. We recently completed production on prototypes 1-4, which can be found in the prototypes section of this website. In addition, Henry Jenkins recently published a paper for Technology Review, Digital Renaissance which outlines the vision for the Games-to-Teach project. The piece has also been picked up by MSNBC and Wired.com.

NEW PROJECT: GAMES-TO-TEACH
FALL 2001
The Games-to-Teach Project involves an interdisciplinary collaboration of faculty, staff, and students across the humanities, sciences, and engineering that will develop a series of conceptual prototypes for "games-to-teach" science and engineering subjects at the advanced high school and introductory college level. As part of Microsoft i-Campus, a five-year research alliance between MIT and Microsoft, the Games-to-Teach Project intends to explore best practices in game design and production, current educational theory, and emerging technological platforms and to apply such understandings to new models of computer and video games that present and explore educational content. (Read more).

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Copyright 2001, MIT