DreamHaus provides players opportunities to learn about a variety
of AP-level Engineering, Mathematics, and Physics concepts. Players engage with the material by solving location-based puzzles, playing with engineering tools in a structural engineering simulator, and designing buildings that withstand extreme conditions. The following concepts are embedded in the puzzle and design tasks. Animations of each are also included in PDA. For a chart of how these concepts are introduced through specific levels, see the GamePlay section.

Solid Mechanics and Mechanical Engineering

  • Static equilibrium, force resultants, support conditions, (beams, trusses, frames)
  • Stresses and strains in structural elements, states of stress (shear, bending, torsion)
  • Statically indeterminate systems, displacements and deformations
  • Matrix methods, elastic stability
  • Statics and the mechanics of deformable solids
  • Basic principles of equilibrium, geometric compatibility, and material behavior
  • Linear elasticity with thermal expansion
  • Failure modes
  • Structures such as rods, shafts, beams, and trusses.
    Mechanical behavior of materials: elasticity, plasticity, limit analysis, fatigue, fracture, and composites
  • Triangulation

Newton's Mechanics

  • Static Equilibrium (First Law)
  • Torque and rotational statics
  • Dynamic torque
  • Objects exert equal but opposite forces on each other (Third Law)
  • Static Friction and centripetal force
  • Sliding friction
  • Weight dependence friction
  • Angle of repose
  • Center of mass/gravity
  • Stress, Strain, Hooke's Law
  • Stress and its relation to force and moment
  • Strain and its relation to displacement
  • Rotational inertia
  • Mass on a spring
  • Vectors

Architectural Engineering
1. Static and dynamic loads on buildings, and effects of wind and earthquakes
2. Equilibrium and materials (beams, columns, cables and arches, steel, concrete and wood) activities in tension, compression and bending (stress)



Copyright 2002, MIT.