DreamHaus
provides players opportunities to learn about a variety
of AP-level Engineering, Mathematics, and Physics concepts. Players engage
with the material by solving location-based puzzles, playing with engineering
tools in a structural engineering simulator, and designing buildings that
withstand extreme conditions. The following concepts are embedded in the
puzzle and design tasks. Animations of each are also included in PDA. For
a chart of how these concepts are introduced through specific levels, see
the GamePlay section.
Solid
Mechanics and Mechanical Engineering
- Static
equilibrium, force resultants, support conditions, (beams, trusses,
frames)
- Stresses
and strains in structural elements, states of stress (shear, bending,
torsion)
- Statically
indeterminate systems, displacements and deformations
- Matrix
methods, elastic stability
- Statics
and the mechanics of deformable solids
- Basic
principles of equilibrium, geometric compatibility, and material behavior
- Linear
elasticity with thermal expansion
- Failure
modes
- Structures
such as rods, shafts, beams, and trusses.
Mechanical behavior of materials: elasticity, plasticity, limit analysis,
fatigue, fracture, and composites
- Triangulation
Newton's
Mechanics
- Static
Equilibrium (First Law)
- Torque
and rotational statics
- Dynamic
torque
- Objects
exert equal but opposite forces on each other (Third Law)
- Static
Friction and centripetal force
- Sliding
friction
- Weight
dependence friction
- Angle
of repose
- Center
of mass/gravity
- Stress,
Strain, Hooke's Law
- Stress
and its relation to force and moment
- Strain
and its relation to displacement
- Rotational
inertia
- Mass
on a spring
- Vectors
Architectural
Engineering
1.
Static and dynamic loads on buildings, and effects of wind and earthquakes
2. Equilibrium and materials (beams, columns, cables and arches, steel,
concrete and wood) activities in tension, compression and bending (stress)

Copyright 2002, MIT.
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