Objectives
The game simulates a virtual journey into the Spanish-speaking world,
which becomes a context
for the practice and
learning of Spanish. The player is given a set of specific missions: he
or she
tries to discover and photograph events related to the politics, economics,
and culture of a given country. Each scenario invites the player to operate
in situations that can happen to him or her
when she visits the given country: booking a hotel, asking for directions,
learning the local
traditions. The game provides a context for developing one’s skills
in grammar, vocabulary and
cultural awareness.
Pedagogy:
The game
favors exercises in reading and listening, which are easier to implement
with the
current tools of game design. However, it can be expanded to include elements
of talking and writing,
if the game design
team can afford to implement voice recognition and writing software.
| Language
Skills |
|
Game
features
|
| Reading
Comprehension |
|
- Menus for
choosing actions and responses in conversations (in Spanish);
- Reading
the Spanish signs of the city landscape;
- Reading
background information related to the mission;
|
| Listening
Comprehension: |
|
- Listening
to local people and officials addressing you in Spanish;
- Listening
to the background: conversations happening around you, typical
exclamations, local radio programs and folk music lyrics;
- Understanding
the meaning of local proverbs and expressions used in appropriate
context
|
Writing:
|
|
- Creating
written reports to explain the images taken at each mission
- Using spelling
and grammar check to improve each essay
- Using peer
and teacher evaluation to polish one’s writing style
|
Speech:
(using voice-recognition) |
|
- Using voice
recognition software and a microphone attached to the computer
to test and correct the correct Spanish pronunciation of the
player
|
|
|
Encouraging
cultural awareness: from stereotype to complexity
We aim
at creating at least two levels of complexity build into each mission:
short, superficial
exploration of each topic will make the photographer familiar with the
stereotypical images and issues in a given event; an in-debt, long interviews
with local people will allow him or her to grasp the conflicting views
on each event. Ultimately, the player will be awarded when he or she brings
footage of events that are not readily accessible to outsiders in the
given culture.
Gender neutral play: a choice of activities to suit diverse tastes
The game offers a palette
of activities that can accommodate the taste of both genders in the classroom.
It includes diverse topics: politics, fashion, arts, economics, etc |