concept
rationale
schedule

Features

 



"Periodista" aims to define a new generation of educational games: ones that provide the double benefits of quality entertainment (arresting visuals, exciting plot, complex characters, addictive game play), and the benefits from learning foreign languages in a rich interactive environment. With this goal in mind, the game vision defines:

  • A virtual context for learning Spanish
  • 45 min game challenges suited to the schedule of College language classes
  • World editing that creates personal grammar and reading challenges suited to tech level of each student
  • Engaging characters
  • Layered meanings: from stereotypes to cultural complexity
  • Gender neutral play: characters and challenges that appeal to a broad audience of gamers

Common questions:

What does the player do in the game?

  • LISTEN, READ AND COMMUNICATE in Spanish
  • PRACTICE grammatically correct and culturally sensitive language by selecting appropriate replies from the menu given to you in each conversation.
  • SEEK THE SENSATION of dramatic, exciting events in the Spanish-speaking world.
  • APPRECIATE THE COMPLEXITY of each situation by listening to multiple views of each event
  • COMPETE with fellow photojournalists: you are trying to publish the most images in each news-session.

What does the player control?

  • The Photo Camera: The player can control the basic functions of her camera: focusing, zooming, selecting the right location, composing the shot.
  • The Budget: The player can decide how much to spend on hotel, film, transport, translation, etc.
  • Conversation Menus: The player leads each conversation by selecting appropriate Spanish phases from a menu list. Some of the choices are grammatically incorrect, or not appropriate for the given context. The player can test the effects of each phrase on the person she is talking to.
  • Learning Aids: spy glasses, dictionaries, for-pay translators
 

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