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Jungle
of the Optics is designed to run on a PC or current generation console,
running on a first-person action game engine. Fully adaptive optics engine with embedded camera Everything in the world can be viewed at varying magnifications. Objects appears blurry if not in focus. Because players use lenses at fixed distances (as opposed to modern lenses with auto focusing), they will not be able to simply adjust objects until they are in focus (with the possible exception of microscopes). Lens behavior can be achieved through repositioning cameras in the game world or combining multiple views to achieve a blurring effect. Taking pictures
of the bandits' camp, precious artifacts, and the jungle island are critical
missions in the game. Players will have the ability to take pictures as
they would appear through actual lenses. Integrating a complex camera
in the game that allows players to experiment with different lens and
focal length combinations would be a unique, reusable technology.
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