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Extreme
Sports Setting
Youre a fresh-faced newcomer to the extreme sports scene, completely
focused on becoming the next Tony Hawk or Kelly Clark.
Years ago,
Extreme Sports were ushered in by do-it-yourselfers. These rugged individualists
took back the worlds slopes, runs, bridges, and mountains from corporate
America and gave them to the people. No jogging on a treadmill for them;
these guys and gals were after human-versus-nature, do-or-die, take-no-prisoners
sports.
These days, what was once the hobby of a few die-hards has now hit critical
mass. Events like the X-Games and the Winter Olympics have brought big
money and corporate interests into the playing field. As a result, the
best runs have been bought up by wealthy real-estate trusts, more interested
in developing high priced condos than letting you experience a
rush of adrenalin. Sky-rocketing insurance premiums are dictating where
you can and cant go, what kind of equipment you can and cant
use, and what kinds of half-pipes can be built or not. The extremes of
extreme sports are getting reined in. Face it: as long as someone else
owns the hill; youre gonna practice your sport on their terms.
In Extreme
Sports Tycoon, success is not just looking like you own the hill
its
owning the hill. Just as in real life, becoming a tycoon is a skill game.
Fasten your seat belt; its going to be a bumpy ride.
| Level |
Content |
| Bungee
Jumping |
Multi-dimensional
kinematics chaining into a spring problem; Newtons Second Law |
| BASE
Jumping |
Multi-
dimensional kinematics chaining into another multi-dimensional kinematics
problem; Newtons Second Law |
| BMX
Jumping |
Projectile
motion |
| Freefall
Rope Jumping |
Multi-dimensional
kinematics; Newtons Second Law; Friction |
| Ski
Jumping |
Multiple
instances of projectile motion; Friction |
| Street
Luge |
One
dimensional kinematics and uniform circular motion |
| Snowboarding |
Projectile
motion; Friction |

Copyright 2002, MIT.
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