Electromagnetism.
The starting point for all electro-static interactions is that between two charges such as two electrons, or between a protron and an electron. Electric fields contain energy and transmit forces between the two charges that leads to changes in the charge’s motion and energy. This game allows the player to explore these interactions in 3-D space, and compare an active interpretation of these equations with standard text-book values.

Electromagnetism is designed in conjunction with Professor John Belcher to be used as a resource in a standard Electromagnetism course. Through playing Electromagnetism, players develop understandings of the following specific concepts:

  • Charge, Field and Potential
  • Insulators and Conductors
  • Coulomb’s Law and Field and Potential of Point Charges
  • Fields and Potentials of Other Charge Distributions
  • Spherical Symmetry
  • Cylindrical Symmetry
  • Gauss’ Law
  • Electrostatics with conductors
  • Capacitors
  • Dielectrics
  • Current, Resistance and Power
  • Kirchhoff’s loop law
  • Ohm’s Law
  • Forces on Moving Charges in Magnetic Fields
  • Torque and Force on Magnetic Dipoles in Magnetic Fields
  • Biot-Savart Law and Ampere’s Law
  • Electromagnetic Induction
  • Faraday’s Law
  • Lenz’s Law
  • Maxwell’s Equations
  • Electromagnetic wave


Copyright 2002, MIT.