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GamePlay
The object of the game is to catch the cuckoo bird within the 3:00 time
limit. In collaborative and competitive modes, players can also work together
or race one another. Players must quickly scan the environment and estimate
what machines combined with what power-ups will allow them to catch the
cuckoo bird the quickest. It is not enough that a player understand how
pendullums work; they will need to understand how velocity, or mass affects
the behavior of a pendullum.
Clock
Parts
The Cuckoo Clock parts are designed to provide barriers and conduits for
accessing spaces where the Cuckoo Bird might be hiding. The Cuckoo Clocks
will have the following parts.
- Extension
Springs
- Compression
Springs
- Coil
Springs
- See-saw
Levers
- Threaded
Levers
- Lever
Elevators
- Pendulums
- Gears
- Worm
gears
- Planetary
gears.
- Escapement
- Chains
- Counterweights
- Pulleys
- Block-and-Tackle
- Block-and-Tackle
Elevator
Power-Ups
Power-ups are important for balancing out the game by introducing a random,
silly element into the largely deterministic gameplay. If a power-up is
crucial for using certain clock parts correctly, they will appear more
frequently during the levels that need them. Other power-ups may also
appear, of course. Power-ups enter a level by falling from the roof of
the cuckoo clock and gnomes use power-ups by walking over them.
- Knockwurst
(Sausage) -- added mass
- Currywurst
(Spicy Sausage) -- mass and jump boost
- Bock
(Beer) -- added velocity, but reduced control
- Lederhosen
-- reduced mass
- Sauerkraut--
added strength and dexterity, but no jumping
- Pocket
Watch-- more time
- Stollen
(Fruitcake) -- slows down game
Multiplayer
Power-Ups.
- Glühvein
-- Bock for all players.
- Käsekuchen
(Cheesecake) -- reduced friction.
- German
Chocolate Cake -- multi-stollen effect.
- Spieldose
(Music Box) -- causes other gnomes to sleep.
- Shepherds
Cane -- causes target gnome to follow main gnome.
- Birkenstuks
-- boots other gnomes.
- Tuba
-- blows other gnomes out of way.
- Accordion
-- moves the cuckoo
Hatching
Time! Power-ups
- Pretzel
-- invincibility.
- Lebkuchen
(Gingerbread cookies) -- invincible to single attack
- Fiddle
-- swats other gnomes across a short distance.
- Ow-di
car logo -- projectiles stun other gnomes
- Bonkswagon
car logo -- single projectile.
- Mersheardes
car logo -- slow moving, intelligent projectile

Copyright 2002, MIT.
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